New Actions and Enhancements: You can initiate actions like shakedowns, tunnel searches, and lockdowns by security sector.Custom Security Sectors: Create areas with custom security sectors that can include prisoners from different security levels.Goodies: Over twenty new items, including slum walls, table football, dumbbell rack, painting materials, snack machines, and more, are available to upgrade, and downgrade, your prison.Room Grading: You can now grade other rooms, such as yards, classrooms, common rooms, and a new gymnasium.Prisoners in high security areas are able to see the privileges given to lower security sectors. Special Privileges: Privileges can be assigned based on the security sector, giving your prisoners a motivation to transfer.Requirements for transfer to a lower-security sector are entirely up to you. Prison Transfers: Prisoners can now transfer between sectors (or wings) of your prison.Tools of the Trade: Additional contraband, including Adrenaline Shots, Fountain Pens (Shanks), and Gold Pocket Watches, can be stolen by your prisoners, or by you in Escape Mode.Īttention Wardens! Your prisoners have been cleared for transfer!Ĭleared for Transfer introduces new privileges, giving you leverage to reward good behavior and motivate reform.Now you can easily build a dedicated wing for the criminally insane. Extra Padding: Psych Ward: Warden's Edition adds padded cells along with a bundle of new objects, floors, and wall types to customize your prison.Subjecting your inmates to excessive suppression or punishment can cause them to turn criminally insane. ![]()
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